Artificial Intelligence In Games Av Paul Roberts

Artificial Intelligence In Games Av Paul Roberts

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding and decision-making. Written to be easily accessible, each topic is accompanied by an example game that allows the reader to add their own code to see the......
fra 719,-
Tilgjengelig i 1 butikker
Frakt og levering

Produktinformasjon

<P>This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding and decision-making. Written to be easily accessible, each topic is accompanied by an example game that allows the reader to add their own code to see the effects their changes have.</P><P>Each chapter is split into two parts. The first part covers the necessary theory in a friendly, conversational manner, using visual examples and fictional game scenarios to give additional context. The second part is a coding tutorial in C# for the topic at hand. Each chapter has its own example game available to download, written in C# in the Unity Game Engine.</P><P>This book will be suitable for students and aspiring games programmers looking to gain a grounding in game AI techniques.</P>

Spesifikasjon

Produkt
ProduktnavnArtificial Intelligence in Games av Paul Roberts
MerkeOther Brand

Pris og prishistorikk

Akkurat nå er 719,- den billigste prisen for Artificial Intelligence In Games Av Paul Roberts blant 1 butikker hos Prisradar. Sjekk også vår topp 5-rangering av beste data og informasjonsteknologi for å være sikker på at du gjør det beste kjøpet.