
Physically Based Rendering Av Matt (Software Engineer Google) Pharr, Wenzel (Assistant Professor Epfl'S School Of Computer And Communiation Scien
Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single ref......
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Physically Based Renderin From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education.Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering.
Topplisten: Elsevier Science & Technology Matematikk og naturfag
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| Språk | Engelsk |
| Sjanger | Datamaskiner og IT |
Generelt
| Sett | Nei |
| Typ | Papirbøker |
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