Unity Networking Fundamentals

Unity Networking Fundamentals

Learn the fundamentals of networking with Unity and C#. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating multiplayer online games using client-server architecture. The book provides the basics of networking, sockets, TCP vs. UDP, client-server architectur......
fra 749,-
Tilgjengelig i 1 butikker

Produktinformasjon

Learn the fundamentals of networking with Unity and C#. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating multiplayer online games using client-server architecture. The book provides the basics of networking, sockets, TCP vs. UDP, client-server architecture, serialization, RESTful APIs, network latency, and client-side prediction. Projects are presented to illustrate the concepts, including a chat client/server overlay for your game, and a 3D maze game that allows up to four players to connect over the network. By the end of the book, you will be familiar with low-level networking concepts such as protocols and architecture as well as high-level knowledge on how to create applications that use a client/server architecture for multiplayer games. What You Will LearnKnow the difference between TCP and UDP, and the pros and cons ofthese protocolsCreate client-server multiplayer games in Unity using C#Receive and process data from a remote server using RESTful APIsUnderstand latency and how to mitigate its impact Who This Book Is ForReaders familiar with Unity and C# development who want to create multiplayer games

Spesifikasjon

Produkt
ProduktnavnUnity Networking Fundamentals
MerkeOther Brand

Pris og prishistorikk

Akkurat nå er 749,- den billigste prisen for Unity Networking Fundamentals blant 1 butikker hos Prisradar. Sjekk også vår topp 5-rangering av beste ungdomsskole/videregående for å være sikker på at du gjør det beste kjøpet.