WORLDBUILDING: Gaming and Art in the Digital Age

WORLDBUILDING: Gaming and Art in the Digital Age

Alternative Realities ¿Video games are to the twenty-first cetury what movies were to the twentieth century and novels to the nineteenth century.¿ ¿ HANS ULRICH OBRIST WORLDBUILDING: Gaming and Art in the Digital Age WORLDBUILDING: Gaming and Art in the Digital Age examines the relationship between gaming and timebased media...... Les mer...
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Alternative Realities ¿Video games are to the twenty-first cetury what movies were to the twentieth century and novels to the nineteenth century.¿ ¿ HANS ULRICH OBRIST WORLDBUILDING: Gaming and Art in the Digital Age WORLDBUILDING: Gaming and Art in the Digital Age examines the relationship between gaming and timebased media art. It is the first transgenerational show of this scope to survey how contemporary artists worldwide are appropriating the aesthetics and technology of gaming as their form of expression. Commissioned by the Julia Stoschek Foundation and curated by Hans Ulrich Obrist, the exhibition features works by more than 50 artists, including Rebecca Allen, Cory Arcangel, LaTurbo Avedon, Meriem Bennani, Ian Cheng, Cao Fei, Harun Farocki, Porpentine Charity Heartscape, Pierre Huyghe, Rindon Johnson, KAWS, Sondra Perry, Jacolby Satterwhite, Sturtevant, and Suzanne Treister. This catalogue is conceptualized as a future standard reference in the field in close collaboration wit

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