
Mathematics for Computer Graphics
John Vince explains a comprehensive range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, special effects, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded seventh edition. The first five chapters cover a general int......
fra 779,-
På lager i 2 butikker
Kjøp på nett
Fjernlager
Frakt og levering
På lager
Frakt og levering
Produktinformasjon
<p>John Vince explains a comprehensive range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, special effects, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded seventh edition.</p><p>The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on determinants, vectors, matrix algebra, complex numbers, geometric transforms, quaternion algebra, quaternions in space, interpolation, statistics, curves and patches, analytical geometry and barycentric coordinates. Following this, the reader is introduced to the relatively new subject of geometric algebra, followed by two chapters that introduce differential and integral calculus. Finally, there are chapters on Fourier analysis and Worked examples.</p><p>Mathematics for Computer Graphics covers all of the key areas of the subject, includin</p><p> Number sets</p><p> Algebra</p><p> Trigonometry</p><p> Complex numbers</p><p> Coordinate systems</p><p> Determinants</p><p> Vectors</p><p> Quaternions</p><p> Matrix algebra</p><p> Geometric transforms</p><p> Interpolation</p><p> Curves and surfaces</p><p> Analytic geometry</p><p> Statistics</p><p> Barycentric coordinates</p><p> Geometric algebra</p><p> Differential calculus</p><p> Integral calculus</p><p> Fourier analysis</p><p>This seventh edition contains approximately 200 worked examples and over 350 colour illustrations, which are central to the authors descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics software and setting the scene for further reading of more advanced books and technical research papers.</p>
Spesifikasjon
| Produkt | |
|---|---|
| Produktnavn | Mathematics for Computer Graphics |
| book typ | boker, fagboker, data og informasjonsteknologi, grafikk |
Pris og prishistorikk
Akkurat nå er 779,- den billigste prisen for Mathematics for Computer Graphics blant 2 butikker hos Prisradar. Sjekk også vår topp 5-rangering av beste bøker for å være sikker på at du gjør det beste kjøpet.
Logan's Lantern A Lunar New Year StorySoil ProcessesSpeech Disorder in Nineteenth Century Britain The History of StutteringVivisection in Historical Perspective
Alexander Jolly’s Christian Sacrifice in the Eucharist A Critical EditionLinguistic Disadvantage in Jury Trials Lessons from Hong Kong and BeyondIntangible Cultural Heritage and Traditional Medical Knowledge Safeguarding Healing and Medical Practices in a Globalized WorldThe Mathnawi of Jalalu?ddin Rumi, Volume VII Commentary on Books 1 and 2
The Mathnawi of Jalalu?ddin Rumi, Volume VIII Commentary on Books 3 to 6Information Technology & Libraries A Future for Academic LibrariesFinance and Culture in Nineteenth Century Britain Volume I: Public Finance and Company PromotionFinance and Culture in Nineteenth Century Britain Volume II: The World of the Stock Exchange
Finance and Culture in Nineteenth Century Britain Volume III: Shareholders and the Culture of InvestmentFinance and Culture in Nineteenth Century Britain Volume IV: Financial Crises and Financial FraudThe Asylum in the Long Nineteenth Century Volume I: Lunacy and Lunatic AsylumsGood Houses Environmental Design and Evaluation



