
Pattern Language for Game Design
This book builds on the revolutionary work of architect Christopher Alexander to show how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie......
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<p>This book builds on the revolutionary work of architect Christopher Alexander to show how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design.</p>
Spesifikasjon
| Produkt | |
|---|---|
| Produktnavn | Pattern Language for Game Design |
| book typ | boker, hobby og fritid, kunst og kultur |
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