
Roleplaying Games in the Digital Age Essays on Transmedia Storytelling Tabletop RPGs and Fandom
The Digital Age has created massive technological and disciplinary shifts in tabletop role-playing, increasing the appreciation of games like Dungeons & Dragons. Millions tune in to watch and listen to RPG players on podcasts and streaming platforms, while virtual tabletops connect online players. Such shifts elicit new schol......
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<p> The Digital Age has created massive technological and disciplinary shifts in tabletop role-playing, increasing the appreciation of games like <I>Dungeons & Dragons</I>. Millions tune in to watch and listen to RPG players on podcasts and streaming platforms, while virtual tabletops connect online players. Such shifts elicit new scholarly perspectives. </p><p> This collection includes essays on the transmedia ecology that has connected analog with digital and audio spaces. Essays explore the boundaries of virtual tabletops and how users engage with a variety of technology to further role-playing. Authors map the growing diversity of the TRPG fandom and detail how players interact with RPG-related podcasts. Interviewed are content creators like Griffin McElroy of <I>The Adventure Zone</i> podcast, Roll20 co-creator Nolan T. Jones, board game designers Nikki Valens and Isaac Childres and fan artists Tracey Alvarez and Alex Schiltz. These essays and interviews expand the academic perspe
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Produktnavn | Roleplaying Games in the Digital Age Essays on Transmedia Storytelling Tabletop RPGs and Fandom |
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