
WORLDING
What is a World? How do I create one? How do I keep it alive? And when should I set it free?There is an unnatural art emerging, ripe for our strange and complex times: Worlding the practice of creating dynamic systems that take on a life of their own.Now in print for the first time, WORLDING is an essential handbook for art......
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<p>What is a World? How do I create one? How do I keep it alive? And when should I set it free?</p><p>There is an unnatural art emerging, ripe for our strange and complex times: Worlding — the practice of creating dynamic systems that take on a life of their own.</p><p>Now in print for the first time, WORLDING is an essential handbook for artists, gamers, entrepreneurs and creators navigating uncertain times.</p><p>Expanded and updated from prior incarnations, this contemporary cult classic draws on the author’s experience developing complex multi-agent video game worlds. It offers practical methods for building and sustaining Worlds through four creative personas: the Director, Cartoonist, Hacker, and Emissary. Part philosophical reflection, part creative guide, WORLDING explores ways to navigate darkness and sustain agency in a time of unraveling old realities and emerging weird ones.</p>
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| Produktnavn | WORLDING |
| book typ | boker, hobby og fritid, kunst og kultur |
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