
Luna Frank Introduction to 3D Game Programming w DirectX11
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such......
fra 589,-
På lager i 1 butikker
Kjøp på nett
På lager
Frakt og levering
Produktinformasjon
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. Includes a companion CD-ROM with code and figures.<br/><br/><B>eBook Customers:</B> Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].
Topplisten: Mercury Learning & Information Bøker
Spesifikasjon
Produkt
| Produktnavn | Luna Frank Introduction to 3D Game Programming w DirectX11 |
| Merke | Mercury Learning & Information |
| book typ | boker, fagboker, data og informasjonsteknologi, programmering |
Populære produkter
Pris og prishistorikk
Akkurat nå er 589,- den billigste prisen for Luna Frank Introduction to 3D Game Programming w DirectX11 blant 1 butikker hos Prisradar. Sjekk også vår topp 5-rangering av beste bøker for å være sikker på at du gjør det beste kjøpet.



















