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Making Enemies Monster Design Inspiration for Tabletop Roleplaying Games
From the acclaimed author of the must-have (R.A. Salvatore, #1 New York Times bestselling author) The Monsters Know What Theyre Doing series, an indispensable and easy-to-follow new handbook for creating original enemies in tabletop role-playing games.In The Monsters Know What Theyre Doing, the ess......
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<B>From the acclaimed author of the “must-have” (R.A. Salvatore, #1<I> New York Times </I>bestselling author) The Monsters Know What They’re Doing series, an indispensable and easy-to-follow new handbook for creating original enemies in tabletop role-playing games.</B><BR><BR>In <I>The Monsters Know What They’re Doing</I>, the essential tactics guide for Dungeon Masters, and its sequel, <I>MOAR! Monsters Know What They’re Doing</I>, Keith Ammann reverse-engineered hundreds of fifth edition Dungeons & Dragons monsters to help DMs prepare battle plans for combat encounters before their game sessions.<BR> <BR>Now, in <I>Making Enemies</I>, he explores everything that goes into creating monsters from the ground up: size, number, and level of challenge; monster habitats; monster motivations; monsters as metaphors; monsters and magic; the monstrous anatomy possessed by real-world organisms; and how to customize monsters for your own tabletop roleplaying game adventuring party to confront. No longer limited to one game system, <I>Making Enemies </I>shows you how to build out your creations not just for D&D 5E but also for Pathfinder 2E, Shadowdark, the Cypher System, and Call of Cthulhu 7E. Including interviews with some of the most brilliant names in RPG and creature design, <I>Making Enemies</I> gives you the tools to surprise and delight your players—and terrify their characters—again and again.
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| Produktnavn | Making Enemies Monster Design Inspiration for Tabletop Roleplaying Games |
| Merke | Other Brand |
| book typ | boker, hobby og fritid, sport |
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